It appears to be based off of Adare Manor, an almost identical looking hotel in Ireland.There is a button with "-1" written below the 0 (ground floor) button in the elevator, but this "-1" button is missing.This proved to be a later update that the Developers made. However, it is exactly the same as the elevator he used in Cube Escape: Birthday and Cube Escape: Theatre. The elevator in the hotel is quite different from the one Dale Vandermeer entered in Cube Escape: Case 23.The five guest rooms each have an individual track relating to each of the five guests. The music that plays inside the Hotel during the game Rusty Lake Hotel varies from room to room, with the lobby having two tracks, Lobby Theme (Daytime) and Lobby Theme (Nighttime). Harvey is now perched on the railing outside the room's window. ![]() When she points her telescope at the Hotel in the distance, a beam of light shoots up from it. In 1891, Emma is searching for her missing son Frank. The order of these figures is needed to solve a puzzle. Upon zooming in closer, the shadowy profiles of its occupants can be seen in its windows. Using a telescope, the player spots the Hotel. This whole series is extremely well crafted. This game resumes after hotel and even includes a secret code from it' An observation Ive made: 'Hotel' takes place in 18 93 and 'Birthday' takes place in 19 39. In 1870, James Vanderboom is looking for the entrance to his house's secret laboratory. 'It is suggested you play through Rusty Lake Hotel before attempting this one. ![]() The Hotel can be seen in the background for much of the game. Harvey is attacked by them, but escapes the Hotel in bird form. If the player inputs 1894 into the snowglobe, it shows a secret cutscene in which the guests' Corrupted Souls escape confinement. He tells the Dale to deal with his past, and gives the player a small watch, which is a component needed to complete Dale's present. When the player inputs 1966 into the snowglobe, it takes them to the Rusty Lake Hotel in 1966, and Mr. Mr Owl's room has the skulls of the former guests mounted on the walls, and five large tanks containing black cubes made from the guests' memories, along with the respective guest's Corrupted Soul. The guest rooms are filled with the guests' belongings. Pour the photo liquid into the tray and soak the glass plate in it. Open the drawer and get the dry glass plate. We now have all ingredients for the Pheasant recipe except for the pheasant meat 2. The 2nd floor holds Guest Rooms 4 and 5, as well as Mr Owl's room, Room 6. Take the photo liquid and tap on the upper part of the clock to get the rhyme. The 1st floor is where the Guest Rooms 1, 2, and 3 are located. To reach higher floors, the player can take an elevator. ![]() From there, the player can visit the kitchen as well the dining room.
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